2011年8月15日星期一

DT系列—老爷车建模教程《DT Automotive Modeling in CINEMA 4D》转载自x-fat 博客

中文名:C4D老爷车建模教程
英文名 DT Automotive Modeling in CINEMA 4D
资源格式压缩包
发行日期2010年03月
地区美国
对白语言英语
文字语言英文
 

 
     汽车模型是一个三维计算机图形的主体。有无数类型选择,他们提供不同的建设的伟大运动种几何。 CINEMA 4D的建设提供了一个伟大的选择人数车,并在这过程中,我们将提出一些使用这些建设劳斯莱斯劳斯莱斯    我们将使用一箱建模方法的数量,以建立主体车。我们将谈论分离出来的面板,以及我们如何可以添加分辨率和细节,如选择性地使用刀和挤出工具.我们将同样适用于克隆对象使用,以迅速创建复杂的型号,比如我们的车轮辐条。一旦我们的造型完成后,我们会花一点时间加入材料和纹理,这样,在为此,我们将获得一个漂亮的,我们的赛车最终渲染。我们将触及不同的建模工具,将不仅让您创建此特别是汽车,而是要建立你自己的车和硬表面模型更快,更高效。

章节安排:
1
。介绍和项目概况

2
。导入回图像

3
。阻断了汽车的主要形态

4
。塑造身体

5
。分离板

6
。分离的前部

7
。详细介绍了烧烤

8
。整理室内烧烤

9
。阻断了挡泥板

10
。详细的挡泥板和分离

11
。整理的挡泥板和步骤

12
。添加帧作品

13
。在烤架前整理区

14
。添加头灯

15
。添加小灯

16
。大厦的支柱和窗口

17
。建模的门把手和后视镜

18
。启动软顶

19
。添加皱纹的软顶

20
。大厦顶部的软件

21
。建模的汽车后座

22
。整理背部和加入保险杠

23
。添加通风口的车侧

24
。对称复制件

25
。建设轮胎

26
。建模轮

27
。添加到车轮辐条使用克隆对象

28
。整理辐条

29
。从花键创建一个斜角标志

30
。引擎盖装饰建模

31
。创建一个方向盘和座位

32
。添加材料对人体和铬件

33
。整理的材料

34
。轮胎胎面和大灯添加详细



    3d car models are a mainstay of computer graphics. There are countless types to choose from and they offer a great exercise in building different kinds of geometry. CINEMA 4D offers a number of great options for building cars and in this course we'll put some of those to use building a Rolls Royce. 
    We'll use a number of box-modeling methods to build the main body of the car. We'll talk about separating out the panels and how we can add resolution and detail selectively using tools like the Knife and Extrude. We'll also cover the use of Cloner Objects to quickly create complex models like the spokes of our wheels. Once our modeling is completed, we'll spend a little time adding materials and textures so that, in the end, we'll come out with a nice final render of our car. We'll touch on a variety of modeling tools that will not only allow you to create this particular vehicle, but to build your own cars and hard surface models more quickly and efficiently.

1. Introduction and Project Overview
2. Importing back images
3. Blocking out the main shape of the car
4. Shaping the body
5. Separating the panels
6. Separating the front section
7. Detailing the grill
8. Finishing the grill interior
9. Blocking out the fenders
10. Detailing and separating the fenders
11. Finishing the fenders and step
12. Adding the frame pieces
13. Finishing the grill front area
14. Adding headlights
15. Adding small lights
16. Building the pillars and windows
17. Modeling the door handles and mirrors
18. Starting the soft top
19. Adding wrinkles to the soft top
20. Building the soft top side piece
21. Modeling the back of the car
22. Finishing the back and adding bumpers
23. Adding vents to the side of the car
24. Copying pieces symmetrically
25. Building the tire
26. Modeling the wheel
27. Adding spokes to the wheel using Cloner Objects
28. Finishing the spokes
29. Creating a beveled logo from splines
30. Modeling the hood ornament
31. Creating a steering wheel and seats
32. Adding materials to the body and chrome pieces
33. Finishing the materials
34. Adding tire treads and headlight detail

115下载更新

http://u.115.com/file/aqy8lpps#
DT_Automotive_Modeling_in_CINEMA_4D.part1.rar

http://u.115.com/file/dn0jk1ke#
DT_Automotive_Modeling_in_CINEMA_4D.part2.rar

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